Connect or Not: Klub K4, Kersnikova, Ljubljana, February 2014
interaction scheme
technical details
Scanners + DMX shield + Arduino + Connect or Not Android app + laptop
hardware
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Arduino Uno
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laptop (Debian Wheezy) with built in wireless adapter Intel® Centrino® Advanced-N 6205 with Intel(R) Wireless WiFi driver for Linux, 3.11-2-amd64 (iwlwifi)
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smartphone (tested with Samsung Galaxy S3, Android 4.0.4)
software
HOWTO
phone side:
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enable OSC transmission (Menu>Enable OSC)
press the PLAY button to start counting and sending data
make sure you are connected to a wireless network (doesn't need to be online)
laptop side:
connect to the same WiFi network as the smartphone
make sure the ClubScan lights are correctly connected to the DMX shield (in series) and that the Arduino is connected to the laptop; check Arduino port and baudrate
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browse, talk, send sms's and upload data over the network. observe changes in light colour and speed of change